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Mostrando las entradas etiquetadas como movimiento

Chroma key ,fondo verde

pack wiggles ae, after effects

// Jumpy Wiggle 1 (moves at a random FPS) v=wiggle(5,50); if(v < 50)v=0; if(v > 50)v=100; v     --------------------------------------------------------------- // Jumpy Wiggle 2 (moves at a defined FPS) fps=5; //frequency amount=50; //amplitude wiggle(fps,amount,octaves = 1, amp_mult = 0.5,(Math.round(time*fps))/fps);   ----------------------------------------- // Inertial Bounce (moves settle into place after bouncing around a little) n = 0; if (numKeys > 0){ n = nearestKey(time).index; if (key(n).time > time){ n--; } } if (n == 0){ t = 0; }else{ t = time - key(n).time; } if (n > 0){ v = velocityAtTime(key(n).time - thisComp.frameDuration/10); amp = .05; freq = 4.0; decay = 2.0; value + v*amp*Math.sin(freq*t*2*Math.PI)/Math.exp(decay*t); }else{ value; }

wiggle

el famoso wiggle,, un clásico sería wiggle (2,10) pendulo eje z  con punto de anclaje mover freq = 1.0; //oscillations per second amplitude = 50; decay = 0; //no decay amplitude*Math.sin(freq*time*2*Math.PI)/Math.exp(decay*time) ---- ------------------------------------ z eje punto de anclaje freq = 1.0; //oscillations per second amplitude = 50; decay = 0.7; amplitude*Math.sin(freq*time*2*Math.PI)/Math.exp(decay*time)